ANIIMO GUIDE

Homeland Index & Production Planner

A progression-first ANIIMO Homeland planner—from Level 10 bottlenecks to exact captured yields, facilities, unlocks, and production chains.

Launch Capture 01 is live. Older beta records stay available and are clearly labeled while the remaining layers are documented.

ANIIMO FIELD DESKExplore the Homeland Index← Back to ANIIMO Hub
Launch captured44
Facilities24
Known seeds30
Raw materials36
Processed goods57
Open planner

Examples: Strawberry · Cotton Fabric · Crafting Table · Grape Seed

Launch Capture 01 + Resource Index Part 1 · September 21, 2026

Home Index & production planner

Irie's live client footage now verifies the Home Index overview, every visible Seed and Raw Material, and the Grind section of Processed Goods. Unseen tabs and recipe details stay open instead of being guessed.

✓ Launch captured
ANIIMO Home Index showing Resource Product 78 of 224, Building Materials 3 of 198, Season Index 0 of 27, Mutant Plant 7 of 120, Furniture 86 of 767, and Index Score 2284
Resource Index Part 1 updates the captured account to Index Score 2284 and Resource Product progress 78/224. Collection progress belongs to this account; category totals describe the live index.
Resource Product
78/224Visible in the Home Index
Building Materials
3/198Visible in the Home Index
Season IndexLocked
0/27Upgrade RV to Lv. 10 to unlock Season Events
Mutant Plant
7/120Visible in the Home Index
Furniture
86/767Visible in the Home Index
Captured Index Score2284
Part 1 entries86
Seed groups5
Planner records10

Resource Product tabs

SeedsRaw MaterialsProcessed GoodsUpgrade Materials

Seed groups

CropsFruitFlowersTreesFantasy Crops

Resource Product Part 1 now covers all visible Seeds and Raw Materials plus the Grind group. Processed Goods beyond Grind, Upgrade Materials, Building Materials, Mutant Plant, Furniture, and Season Index still need dedicated passes.

Progression-first planner

✦ My Homeland Level 10 Path ✦

Start with the bottleneck players are asking about now. Totals stay honest until the upgrade screen is captured.

✓ Launch captured
Wood Block totalNeeds captureEnter the in-game Level 10 amount below.
Can produce now?Yes — 21 / cycle40 minutes · 31.5 per active slot/hour
Next bottleneckVerify the Level 10 totalWood Block is the first filled Level 10 material; add the other upgrade totals as screenshots are verified.

Enter the amount shown on your Level 10 screen to total cycles and active production time.

Wood Block production answer

The fastest verified choice is a tie, so use whichever captured tree seed you have.

Upgrade use
Reported Level 10 Homeland upgrade bottleneck; the exact upgrade target still needs capture.
Quantity
Needs capture
Best source
Apple or Cherry Tree harvest (tie)
Output
21 per 40-minute cycle · 31.5 per active slot/hour
Facility
Woodland Lv. 3
Unlock
Captured at Woodland Lv. 3; minimum unlock not yet confirmed
Raw → processed
Apple Tree Seed ×1 → Apple ×8 + Wood Block ×21; or Cherry Tree Seed ×1 → Cherry Blossom ×7 + Wood Block ×21
Verified?
Yield, timing and facility are launch-captured; Level 10 quantity needs capture.

Apple uses Cool and Cherry uses Warm in the captured client. Both take 40 minutes and return 21 Wood Blocks.

Launch Index + beta archive

✦ Seeds & farming ✦

Filter by the Home Index groups shown at launch or by the older RV/facility notes.

Crops
Wheat Seed in-game item artwork

Wheat Seed

✓ Launch captured
WheatGrows Wheat

Produces: WheatFacility: FarmlandIndex: Unlocked+10 pointsBeta unlock note: Default

Source: Home Shop

Crops
Potato Seed in-game item artwork

Potato Seed

✓ Launch captured
PotatoGrows Potato

Produces: PotatoFacility: FarmlandIndex: Unlocked+10 pointsBeta unlock note: Default

Source: Home Shop

Crops
Rice Seed in-game item artwork

Rice Seed

✓ Launch captured
RiceGrows Rice

Produces: RiceFacility: FarmlandIndex: Unlocked+10 pointsBeta unlock note: Default

Source: Home Shop

Fruit
Sugarcane Seed in-game item artwork

Sugarcane Seed

✓ Launch captured
SugarcaneGrows Sugarcane

Produces: SugarcaneFacility: FarmlandIndex: Locked in capture+10 pointsBeta unlock note: Default

Source: Home Shop

Flowers
Cotton Seed in-game item artwork

Cotton Seed

✓ Launch captured
CottonGrows Cotton

Produces: CottonFacility: FarmlandIndex: Unlocked+10 pointsBeta unlock note: Default

Fruit
Strawberry Seed in-game item artwork

Strawberry Seed

✓ Launch captured
StrawberryGrows Strawberry

Produces: StrawberryFacility: FarmlandIndex: Locked in capture+10 pointsBeta unlock note: Default

Source: Home Shop

Crops
Soybean Seed in-game item artwork

Soybean Seed

✓ Launch captured
SoybeanGrows Soybean

Produces: SoybeanFacility: FarmlandIndex: Unlocked+10 pointsBeta unlock note: Default

Source: Home Shop

Fruit
Lemon Tree Seed in-game item artwork

Lemon Tree Seed

✓ Launch captured
LemonGrows Lemon

Produces: LemonFacility: WoodlandIndex: Unlocked+10 pointsBeta unlock note: Default

Source: Home Shop

Trees
Chestnut Tree Seed in-game item artwork

Chestnut Tree Seed

✓ Launch captured
ChestnutGrows Chestnut

Produces: ChestnutFacility: WoodlandIndex: Locked in capture+14 pointsBeta unlock note: Default

Trees
Launch
capture

Emerald Bamboo Seed

✓ Launch captured
BambooGrows Bamboo

Produces: BambooFacility: WoodlandIndex: Unlocked+10 pointsBeta unlock note: Default

Trees
Willow Seed in-game item artwork

Willow Seed

✓ Launch captured
Willow WoodGrows Willow Wood

Produces: Willow WoodFacility: WoodlandIndex: Unlocked+10 pointsBeta unlock note: Default

Trees
Palm Tree Seed in-game item artwork

Palm Tree Seed

✓ Launch captured
Palm BarkGrows Palm Bark

Produces: Palm BarkFacility: WoodlandIndex: Locked in capture+14 pointsBeta unlock note: RV Level 6

Fruit
Coconut Tree Seed in-game item artwork

Coconut Tree Seed

✓ Launch captured
CoconutGrows Coconut

Produces: CoconutFacility: WoodlandIndex: Locked in capture+14 pointsBeta unlock note: RV Level 6

Source: Home Shop

Trees
Maple Tree Seed in-game item artwork

Maple Tree Seed

✓ Launch captured
Maple SyrupGrows Maple Syrup

Produces: Maple SyrupFacility: WoodlandIndex: Unlocked+10 pointsBeta unlock note: RV Level 6

Flowers
Lavender Seed in-game item artwork

Lavender Seed

✓ Launch captured
LavenderGrows Lavender

Produces: LavenderFacility: FarmlandIndex: Unlocked+10 pointsBeta unlock note: RV Level 7

Flowers
Rose Seed in-game item artwork

Rose Seed

✓ Launch captured
RoseGrows Rose

Produces: RoseFacility: FarmlandIndex: Unlocked+10 pointsBeta unlock note: RV Level 7

Flowers
Agave Seed in-game item artwork

Agave Seed

✓ Launch captured
AgaveGrows Agave

Produces: AgaveFacility: FarmlandIndex: Locked in capture+14 pointsBeta unlock note: RV Level 7

Source: Home Shop

Seed
Pumpkin Seed in-game item artwork

Pumpkin Seed

✦ Beta recorded

Produces: PumpkinFacility: FarmlandUnlock: RV Level 8

Flowers
Ginseng Seed in-game item artwork

Ginseng Seed

✓ Launch captured
GinsengGrows Ginseng

Produces: GinsengFacility: FarmlandIndex: Locked in capture+14 pointsBeta unlock note: RV Level 8

Fruit
Grape Seed in-game item artwork

Grape Seed

✓ Launch captured
GrapesGrows Grapes

Produces: GrapesFacility: FarmlandIndex: Locked in capture+14 pointsBeta unlock note: RV Level 8

Source: Home Shop

Beta note records 102-coin Home Shop price; availability was build-dependent.

Trees
Rubber Tree Seed in-game item artwork

Rubber Tree Seed

✓ Launch captured
Natural RubberGrows Natural Rubber

Produces: Natural RubberFacility: WoodlandIndex: Locked in capture+14 pointsBeta unlock note: RV Level 8

Trees
Walnut Tree Seed in-game item artwork

Walnut Tree Seed

✓ Launch captured
WalnutGrows Walnut

Produces: WalnutFacility: WoodlandIndex: Locked in capture+14 pointsBeta unlock note: RV Level 8

Seed
Pine Tree Seed in-game item artwork

Pine Tree Seed

✦ Beta recorded

Produces: Pine Tree HardwoodFacility: WoodlandUnlock: RV Level 8

Fruit
Launch
capture

Apple Tree Seed

✓ Launch captured
AppleGrows Apple

Produces: AppleFacility: WoodlandIndex: Locked in capture+10 pointsLaunch unlock: Not captured

Source: Home Shop

Small brown seed that guards a sweet secret. One day, it’ll bear fruit in plenty.

Fruit
Launch
capture

Cocoa Seed

✓ Launch captured
CocoaGrows Cocoa

Produces: CocoaFacility: WoodlandIndex: Locked in capture+14 pointsLaunch unlock: Not captured

Source: Home Shop

Large pods packed with brown beans, holding the harmony of sweet and bitter.

Flowers
Launch
capture

Cranberry Seed

✓ Launch captured
CranberryGrows Cranberry

Produces: CranberryFacility: FarmlandIndex: Locked in capture+14 pointsLaunch unlock: Not captured

Flowers
Launch
capture

Cherry Tree Seed

✓ Launch captured
Cherry BlossomGrows Cherry Blossom

Produces: Cherry BlossomFacility: WoodlandIndex: Locked in capture+10 pointsLaunch unlock: Not captured

Source: Home Shop

Tiny seed carrying a whole tree’s romance. It will one day blossom into clouds of pink petals.

Flowers
Launch
capture

Bitter Orange Tree Seed

✓ Launch captured

Produces: Bitter OrangeFacility: WoodlandIndex: Locked in capture+14 pointsLaunch unlock: Not captured

Fantasy Crops
Launch
capture

Moondew Radish Seeds

✓ Launch captured
Moondew RadishGrows Moondew Radish

Produces: Moondew RadishFacility: FarmlandIndex: Locked in capture+14 pointsLaunch unlock: Not captured

Fantasy Crops
Launch
capture

Waxing Moon Pepper Seeds

✓ Launch captured
Waxing Moon PepperGrows Waxing Moon Pepper

Produces: Waxing Moon PepperFacility: FarmlandIndex: Locked in capture+14 pointsLaunch unlock: Not captured

✦ Facilities ✦

Material Production

FarmlandMaterial ProductionSeen through Lv. 733 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Quick Formula: Wheat

Level 2

  • Potato
  • Sugarcane
  • Rice
  • Cotton

Level 3

  • Strawberry
  • Soybean

Level 4

  • Lavender
  • Agave
  • Quick Formula: Rose

Level 5

  • Ginseng
  • Pumpkin

Level 6

  • Grapes
  • Premium Wheat

Level unrecorded

  • Wheat Seed (grows Wheat)
  • Potato Seed (grows Potato)
  • Rice Seed (grows Rice)
  • Sugarcane Seed (grows Sugarcane)
  • Cotton Seed (grows Cotton)
  • Strawberry Seed (grows Strawberry)
  • Soybean Seed (grows Soybean)
  • Lavender Seed (grows Lavender)
  • Rose Seed (grows Rose)
  • Agave Seed (grows Agave)
  • Pumpkin Seed (grows Pumpkin)
  • Ginseng Seed (grows Ginseng)
  • Grape Seed (grows Grapes)
  • Cranberry Seed (grows Cranberry)
  • Moondew Radish Seeds (grows Moondew Radish)
  • Waxing Moon Pepper Seeds (grows Waxing Moon Pepper)
  • Cranberry
  • Moondew Radish
  • Waxing Moon Pepper

Seen at Lv. 7 in the September 17, 2026 Home Index capture; maximum level not confirmed.

WoodlandMaterial ProductionSeen through Lv. 529 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Willow Wood

Level 2

  • Chestnut
  • Bamboo
  • Quick Formula: Lemon

Level 3

  • Palm Bark
  • Quick Formula: Coconut
  • Maple Syrup
  • Apple
  • Cherry Blossom

Level 4

  • Natural Rubber
  • Walnut
  • Pine Tree Hardwood

Level unrecorded

  • Lemon Tree Seed (grows Lemon)
  • Chestnut Tree Seed (grows Chestnut)
  • Emerald Bamboo Seed (grows Bamboo)
  • Willow Seed (grows Willow Wood)
  • Palm Tree Seed (grows Palm Bark)
  • Coconut Tree Seed (grows Coconut)
  • Maple Tree Seed (grows Maple Syrup)
  • Rubber Tree Seed (grows Natural Rubber)
  • Walnut Tree Seed (grows Walnut)
  • Pine Tree Seed (grows Pine Tree Hardwood)
  • Apple Tree Seed (grows Apple)
  • Cocoa Seed (grows Cocoa)
  • Cherry Tree Seed (grows Cherry Blossom)
  • Bitter Orange Tree Seed (grows Bitter Orange)
  • Cocoa
  • Orange Flower
  • Wood Block

Seen at Lv. 5 in the September 17, 2026 Home Index capture; maximum level not confirmed.

Mineral PileMaterial ProductionLv. 1–45 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Quick Formula: Shell

Level 2

  • Clay

Level 3

  • Quick Formula: Quartz Ore

Level 4

  • Gem

Level unrecorded

  • Mineral Sand · Needs verification
Nimbus BedMaterial ProductionLevel unrecorded0 known outputs✦ Beta recorded

Unlocks by facility level

No outputs recorded for this facility yet.

Grass Blossom MatMaterial ProductionLevel unrecorded0 known outputs! Needs Verification

Unlocks by facility level

No outputs recorded for this facility yet.

Dewy HouseMaterial ProductionLevel unrecorded1 known output! Needs Verification

Unlocks by facility level

Level 1

  • Aromathyst
Starfall HammockMaterial ProductionLevel unrecorded0 known outputs! Needs Verification

Unlocks by facility level

No outputs recorded for this facility yet.

Tidewhisper SandcastleMaterial ProductionLevel unrecorded0 known outputs! Needs Verification

Unlocks by facility level

No outputs recorded for this facility yet.

Also seen in notes as: Sidewhisper Sandcastle?

Material Processing

Crafting TableMaterial ProcessingLv. 1–521 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Shell Ornament
  • Wood Sculpture
  • Premium Wood Sculpture

Level 2

  • Bamboo Ware
  • Wind Chime
  • Pottery
  • Advanced Wind Chime

Level 3

  • Pearl Necklace
  • Bubble Bracelet
  • Porcelain
  • Woven Toy
  • Bracelet
  • Dye
  • Premium Wooden Toy

Level 4

  • Dream Catcher
  • Gemstone Dust
  • Advanced Dream Catcher

Level 5

  • Flowers in a Bottle
  • Bouquet
  • Star Wish Lantern
  • Doll
Carousel MillMaterial ProcessingLv. 1–34 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Wheatmeal

Level 2

  • Rice

Level 3

  • Tofu
  • Coconut Oil
Jukebox DryerMaterial ProcessingLv. 1–411 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Potato Chips

Level 2

  • Dried Strawberries
  • Dried Lemon Slices

Level 3

  • Dried Bean Curd
  • Dried Flowers
  • Shredded Coconut
  • Dried Cherry Blossom

Level 4

  • Nuts
  • Herbs
  • Dried Grapes
  • Caramel Nut Chips
Claw Game CookerMaterial ProcessingLv. 1–30 known outputs✦ Beta recorded

Unlocks by facility level

No outputs recorded for this facility yet.

Joy Wheel LoomMaterial ProcessingLv. 1–46 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Cotton Thread
  • Woolen Yarn

Level 2

  • Palm Rope

Level 3

  • Cotton Fabric
  • Wool Fabric

Level 4

  • Palm Fabric

Also seen in notes as: Jopy Wheel Loom

Phonolfactory TableMaterial ProcessingLv. 1–415 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Lemon Incense

Level 2

  • Lavender Incense
  • Rose Incense
  • Cherry Incense

Level 3

  • Deluxe Lavender Incense
  • Premium Rose Incense
  • Premium Lemon Incense
  • Soap
  • Rose Freshener
  • Cedarwood Incense

Level 4

  • Sachet
  • Lotion
  • Deluxe Cedarwood Incense
  • Mixed Perfume
  • Coconutty Candle
Bouncy Brew KegMaterial ProcessingLv. 1–30 known outputs✦ Beta recorded

Unlocks by facility level

No outputs recorded for this facility yet.

Also seen in notes as: Bouncy Brew

Item Production

Aniipod MakerItem ProductionLevel unrecorded3 known outputs✦ Beta recorded

Unlocks by facility level

Level unrecorded

  • Aniipod
  • Aniipod Pro
  • Aniipod Mega
Dance Pad PolisherItem ProductionLevel unrecorded3 known outputs✦ Beta recorded

Unlocks by facility level

Level unrecorded

  • Growth Bud
  • Growth Flower
  • Growth Fruit

Auxiliary

Storage UnitAuxiliaryLv. 00 known outputs✦ Beta recorded

Unlocks by facility level

No outputs recorded for this facility yet.

Crackle Power PoleAuxiliaryLv. 00 known outputs✦ Beta recorded

Unlocks by facility level

No outputs recorded for this facility yet.

Crackle GeneratorAuxiliaryLv. 50 known outputs✦ Beta recorded

Unlocks by facility level

No outputs recorded for this facility yet.

Heat FurnaceAuxiliaryLevel unrecorded0 known outputs! Needs Verification

Unlocks by facility level

No outputs recorded for this facility yet.

Also seen in notes as: Heat Furnance

Cooling UnitAuxiliaryLevel unrecorded0 known outputs✦ Beta recorded

Unlocks by facility level

No outputs recorded for this facility yet.

SunlampAuxiliaryLevel unrecorded0 known outputs✦ Beta recorded

Unlocks by facility level

No outputs recorded for this facility yet.

Aniimo Facility

HatchinatorAniimo FacilityLevel unrecorded0 known outputs✦ Beta recorded

Unlocks by facility level

No outputs recorded for this facility yet.

✦ Processing guide ✦

These facilities turn raw harvests into goods. Expand a table to see recorded unlocks by level.

Crafting TableMaterial ProcessingLv. 1–521 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Shell Ornament
  • Wood Sculpture
  • Premium Wood Sculpture

Level 2

  • Bamboo Ware
  • Wind Chime
  • Pottery
  • Advanced Wind Chime

Level 3

  • Pearl Necklace
  • Bubble Bracelet
  • Porcelain
  • Woven Toy
  • Bracelet
  • Dye
  • Premium Wooden Toy

Level 4

  • Dream Catcher
  • Gemstone Dust
  • Advanced Dream Catcher

Level 5

  • Flowers in a Bottle
  • Bouquet
  • Star Wish Lantern
  • Doll
Carousel MillMaterial ProcessingLv. 1–34 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Wheatmeal

Level 2

  • Rice

Level 3

  • Tofu
  • Coconut Oil
Jukebox DryerMaterial ProcessingLv. 1–411 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Potato Chips

Level 2

  • Dried Strawberries
  • Dried Lemon Slices

Level 3

  • Dried Bean Curd
  • Dried Flowers
  • Shredded Coconut
  • Dried Cherry Blossom

Level 4

  • Nuts
  • Herbs
  • Dried Grapes
  • Caramel Nut Chips
Claw Game CookerMaterial ProcessingLv. 1–30 known outputs✦ Beta recorded

Unlocks by facility level

No outputs recorded for this facility yet.

Joy Wheel LoomMaterial ProcessingLv. 1–46 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Cotton Thread
  • Woolen Yarn

Level 2

  • Palm Rope

Level 3

  • Cotton Fabric
  • Wool Fabric

Level 4

  • Palm Fabric

Also seen in notes as: Jopy Wheel Loom

Phonolfactory TableMaterial ProcessingLv. 1–415 known outputs✦ Beta recorded

Unlocks by facility level

Level 1

  • Lemon Incense

Level 2

  • Lavender Incense
  • Rose Incense
  • Cherry Incense

Level 3

  • Deluxe Lavender Incense
  • Premium Rose Incense
  • Premium Lemon Incense
  • Soap
  • Rose Freshener
  • Cedarwood Incense

Level 4

  • Sachet
  • Lotion
  • Deluxe Cedarwood Incense
  • Mixed Perfume
  • Coconutty Candle
Bouncy Brew KegMaterial ProcessingLv. 1–30 known outputs✦ Beta recorded

Unlocks by facility level

No outputs recorded for this facility yet.

Also seen in notes as: Bouncy Brew

✦ Materials database ✦

MaterialUpgrade / quantityBest source / outputFacility / unlockRaw → processedVerified?
Advanced Dream CatcherProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 4Unlock: Crafting Table Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Advanced Wind ChimeProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 2Unlock: Crafting Table Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
AgaveAgaveRaw materialNeeds captureQuantity: Needs captureAgave at Farmland6 per 40-minute cycle · 9 per active slot/hourFarmland Lv. 7Unlock: Farmland Lv. 7Agave Seed ×1 → Agave ×6✓ Launch capturedProduction route comes from a captured record; uncaptured upgrade fields stay labeled.
AniipodItem productionNeeds captureQuantity: Needs captureAniipod MakerNeeds capture · Hourly rate: Needs captureAniipod MakerUnlock: Needs captureNeeds capture✦ Beta recordedProgression details have not been captured yet.
Aniipod MegaItem productionNeeds captureQuantity: Needs captureAniipod MakerNeeds capture · Hourly rate: Needs captureAniipod MakerUnlock: Needs captureNeeds capture✦ Beta recordedProgression details have not been captured yet.
Aniipod ProItem productionNeeds captureQuantity: Needs captureAniipod MakerNeeds capture · Hourly rate: Needs captureAniipod MakerUnlock: Needs captureNeeds capture✦ Beta recordedProgression details have not been captured yet.
AppleAppleRaw materialNeeds captureQuantity: Needs captureApple at Woodland8 per 40-minute cycle · 12 per active slot/hourWoodland Lv. 3Unlock: Woodland Lv. 3Apple Tree Seed ×1 → Apple ×8 + Wood Block ×21✓ Launch capturedProduction route comes from a captured record; uncaptured upgrade fields stay labeled.
AromathystRaw materialNeeds captureQuantity: Needs captureAromathyst at Dewy House4 per cycle · Hourly rate: Needs captureDewy House Lv. 1Unlock: Dewy House Lv. 1Aniimo Keep Working → Aromathyst ×4✓ Launch capturedProduction route comes from a captured record; uncaptured upgrade fields stay labeled.
BambooBambooRaw materialNeeds captureQuantity: Needs captureWoodlandNeeds capture · Hourly rate: Needs captureWoodland Lv. 2Unlock: Woodland Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
Bamboo WareProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 2Unlock: Crafting Table Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
BouquetProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 5Unlock: Crafting Table Lv. 5Needs capture✦ Beta recordedProgression details have not been captured yet.
BraceletProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 3Unlock: Crafting Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Bubble BraceletProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 3Unlock: Crafting Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Caramel Nut ChipsProcessed goodNeeds captureQuantity: Needs captureJukebox DryerNeeds capture · Hourly rate: Needs captureJukebox Dryer Lv. 4Unlock: Jukebox Dryer Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Cedarwood IncenseProcessed goodNeeds captureQuantity: Needs capturePhonolfactory TableNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 3Unlock: Phonolfactory Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Cherry BlossomCherry BlossomRaw materialNeeds captureQuantity: Needs captureCherry Blossom at Woodland7 per 40-minute cycle · 10.5 per active slot/hourWoodland Lv. 3Unlock: Woodland Lv. 3Cherry Tree Seed ×1 → Cherry Blossom ×7 + Wood Block ×21✓ Launch capturedProduction route comes from a captured record; uncaptured upgrade fields stay labeled.
Cherry IncenseProcessed goodNeeds captureQuantity: Needs captureCherry Incense at Phonolfactory TableNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 2Unlock: Phonolfactory Table Lv. 2Dried Cherry Blossom ×1 + Aromathyst ×4 → Cherry Incense✓ Launch capturedProduction route comes from a captured record; uncaptured upgrade fields stay labeled.
ChestnutChestnutRaw materialNeeds captureQuantity: Needs captureWoodlandNeeds capture · Hourly rate: Needs captureWoodland Lv. 2Unlock: Woodland Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
ClayRaw materialNeeds captureQuantity: Needs captureMineral PileNeeds capture · Hourly rate: Needs captureMineral Pile Lv. 2Unlock: Mineral Pile Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
CocoaCocoaRaw materialNeeds captureQuantity: Needs captureWoodlandNeeds capture · Hourly rate: Needs captureWoodlandUnlock: Needs captureNeeds capture✓ Launch capturedProgression details have not been captured yet.
CoconutCoconutRaw materialNeeds captureQuantity: Needs captureWoodlandNeeds capture · Hourly rate: Needs captureWoodland Lv. 3Unlock: Woodland Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Coconut OilProcessed goodNeeds captureQuantity: Needs captureCarousel MillNeeds capture · Hourly rate: Needs captureCarousel Mill Lv. 3Unlock: Carousel Mill Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Coconutty CandleProcessed goodNeeds captureQuantity: Needs capturePhonolfactory TableNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 4Unlock: Phonolfactory Table Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
CottonCottonRaw materialNeeds captureQuantity: Needs captureFarmlandNeeds capture · Hourly rate: Needs captureFarmland Lv. 2Unlock: Farmland Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
Cotton FabricProcessed goodNeeds captureQuantity: Needs captureJoy Wheel LoomNeeds capture · Hourly rate: Needs captureJoy Wheel Loom Lv. 3Unlock: Joy Wheel Loom Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Cotton ThreadProcessed goodNeeds captureQuantity: Needs captureJoy Wheel LoomNeeds capture · Hourly rate: Needs captureJoy Wheel Loom Lv. 1Unlock: Joy Wheel Loom Lv. 1Needs capture✦ Beta recordedProgression details have not been captured yet.
CranberryCranberryRaw materialNeeds captureQuantity: Needs captureFarmlandNeeds capture · Hourly rate: Needs captureFarmlandUnlock: Needs captureNeeds capture✓ Launch capturedProgression details have not been captured yet.
Deluxe Cedarwood IncenseProcessed goodNeeds captureQuantity: Needs captureDeluxe Cedar Wood IncenseNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 4Unlock: Phonolfactory Table Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Deluxe Lavender IncenseProcessed goodNeeds captureQuantity: Needs captureDeluxe Lavendar IncenseNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 3Unlock: Phonolfactory Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
DollProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 5Unlock: Crafting Table Lv. 5Needs capture✦ Beta recordedProgression details have not been captured yet.
Dream CatcherProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 4Unlock: Crafting Table Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Dried Bean CurdProcessed goodNeeds captureQuantity: Needs captureJukebox DryerNeeds capture · Hourly rate: Needs captureJukebox Dryer Lv. 3Unlock: Jukebox Dryer Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Dried Cherry BlossomProcessed goodNeeds captureQuantity: Needs captureDried Cherry Blossom at Jukebox DryerNeeds capture · Hourly rate: Needs captureJukebox Dryer Lv. 3Unlock: Jukebox Dryer Lv. 3Cherry Blossom ×7 → Dried Cherry Blossom✓ Launch capturedProduction route comes from a captured record; uncaptured upgrade fields stay labeled.
Dried FlowersProcessed goodNeeds captureQuantity: Needs captureJukebox DryerNeeds capture · Hourly rate: Needs captureJukebox Dryer Lv. 3Unlock: Jukebox Dryer Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Dried GrapesProcessed goodNeeds captureQuantity: Needs captureJukebox DryerNeeds capture · Hourly rate: Needs captureJukebox Dryer Lv. 4Unlock: Jukebox Dryer Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Dried Lemon SlicesProcessed goodNeeds captureQuantity: Needs captureJukebox DryerNeeds capture · Hourly rate: Needs captureJukebox Dryer Lv. 2Unlock: Jukebox Dryer Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
Dried StrawberriesProcessed goodNeeds captureQuantity: Needs captureJukebox DryerNeeds capture · Hourly rate: Needs captureJukebox Dryer Lv. 2Unlock: Jukebox Dryer Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
DyeProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 3Unlock: Crafting Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Flowers in a BottleProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 5Unlock: Crafting Table Lv. 5Needs capture✦ Beta recordedProgression details have not been captured yet.
GemRaw materialNeeds captureQuantity: Needs captureMineral PileNeeds capture · Hourly rate: Needs captureMineral Pile Lv. 4Unlock: Mineral Pile Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Gemstone DustProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 4Unlock: Crafting Table Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
GinsengGinsengRaw materialNeeds captureQuantity: Needs captureGingsengNeeds capture · Hourly rate: Needs captureFarmland Lv. 5Unlock: Farmland Lv. 5Needs capture✦ Beta recordedProgression details have not been captured yet.
GrapesGrapesRaw materialNeeds captureQuantity: Needs captureGrapes at Farmland9 per 40-minute cycle · 13.5 per active slot/hourFarmland Lv. 6Unlock: Farmland Lv. 6Grape Seed ×1 → Grapes ×9✓ Launch capturedProduction route comes from a captured record; uncaptured upgrade fields stay labeled.
Growth BudItem productionNeeds captureQuantity: Needs captureDance Pad PolisherNeeds capture · Hourly rate: Needs captureDance Pad PolisherUnlock: Needs captureNeeds capture✦ Beta recordedProgression details have not been captured yet.
Growth FlowerItem productionNeeds captureQuantity: Needs captureDance Pad PolisherNeeds capture · Hourly rate: Needs captureDance Pad PolisherUnlock: Needs captureNeeds capture✦ Beta recordedProgression details have not been captured yet.
Growth FruitItem productionNeeds captureQuantity: Needs captureDance Pad PolisherNeeds capture · Hourly rate: Needs captureDance Pad PolisherUnlock: Needs captureNeeds capture✦ Beta recordedProgression details have not been captured yet.
HerbsProcessed goodNeeds captureQuantity: Needs captureJukebox DryerNeeds capture · Hourly rate: Needs captureJukebox Dryer Lv. 4Unlock: Jukebox Dryer Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
LavenderLavenderRaw materialNeeds captureQuantity: Needs captureFarmlandNeeds capture · Hourly rate: Needs captureFarmland Lv. 4Unlock: Farmland Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Lavender IncenseProcessed goodNeeds captureQuantity: Needs captureLavendar IncenseNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 2Unlock: Phonolfactory Table Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
LemonLemonRaw materialNeeds captureQuantity: Needs captureWoodlandNeeds capture · Hourly rate: Needs captureWoodland Lv. 2Unlock: Woodland Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
Lemon IncenseProcessed goodNeeds captureQuantity: Needs capturePhonolfactory TableNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 1Unlock: Phonolfactory Table Lv. 1Needs capture✦ Beta recordedProgression details have not been captured yet.
LotionProcessed goodNeeds captureQuantity: Needs capturePhonolfactory TableNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 4Unlock: Phonolfactory Table Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Maple SyrupMaple SyrupRaw materialNeeds captureQuantity: Needs captureWoodlandNeeds capture · Hourly rate: Needs captureWoodland Lv. 3Unlock: Woodland Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Mineral SandByproductNeeds captureQuantity: Needs captureMineral / Mineral SandNeeds capture · Hourly rate: Needs captureMineral PileUnlock: Needs captureNeeds capture! Needs VerificationProgression details have not been captured yet.
Mixed PerfumeProcessed goodNeeds captureQuantity: Needs capturePhonolfactory TableNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 4Unlock: Phonolfactory Table Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Moondew RadishMoondew RadishRaw materialNeeds captureQuantity: Needs captureFarmlandNeeds capture · Hourly rate: Needs captureFarmlandUnlock: Needs captureNeeds capture✓ Launch capturedProgression details have not been captured yet.
Natural RubberNatural RubberRaw materialNeeds captureQuantity: Needs captureWoodlandNeeds capture · Hourly rate: Needs captureWoodland Lv. 4Unlock: Woodland Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
NutsProcessed goodNeeds captureQuantity: Needs captureJukebox DryerNeeds capture · Hourly rate: Needs captureJukebox Dryer Lv. 4Unlock: Jukebox Dryer Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Orange FlowerOrange FlowerRaw materialNeeds captureQuantity: Needs captureWoodlandNeeds capture · Hourly rate: Needs captureWoodlandUnlock: Needs captureNeeds capture✓ Launch capturedProgression details have not been captured yet.
Palm BarkPalm BarkRaw materialNeeds captureQuantity: Needs captureWoodlandNeeds capture · Hourly rate: Needs captureWoodland Lv. 3Unlock: Woodland Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Palm FabricProcessed goodNeeds captureQuantity: Needs captureJoy Wheel LoomNeeds capture · Hourly rate: Needs captureJoy Wheel Loom Lv. 4Unlock: Joy Wheel Loom Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Palm RopeProcessed goodNeeds captureQuantity: Needs captureJoy Wheel LoomNeeds capture · Hourly rate: Needs captureJoy Wheel Loom Lv. 2Unlock: Joy Wheel Loom Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
Pearl NecklaceProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 3Unlock: Crafting Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Pine Tree HardwoodRaw materialNeeds captureQuantity: Needs captureWoodlandNeeds capture · Hourly rate: Needs captureWoodland Lv. 4Unlock: Woodland Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
PorcelainProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 3Unlock: Crafting Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
PotatoPotatoRaw materialNeeds captureQuantity: Needs captureFarmlandNeeds capture · Hourly rate: Needs captureFarmland Lv. 2Unlock: Farmland Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
Potato ChipsProcessed goodNeeds captureQuantity: Needs captureJukebox DryerNeeds capture · Hourly rate: Needs captureJukebox Dryer Lv. 1Unlock: Jukebox Dryer Lv. 1Needs capture✦ Beta recordedProgression details have not been captured yet.
PotteryProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 2Unlock: Crafting Table Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
Premium Lemon IncenseProcessed goodNeeds captureQuantity: Needs capturePhonolfactory TableNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 3Unlock: Phonolfactory Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Premium Rose IncenseProcessed goodNeeds captureQuantity: Needs capturePhonolfactory TableNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 3Unlock: Phonolfactory Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Premium WheatPremium WheatRaw materialNeeds captureQuantity: Needs capturePremium Wheat at Farmland15 per 40-minute cycle · 22.5 per active slot/hourFarmland Lv. 6Unlock: Farmland Lv. 6Wheat Seed ×1 → Premium Wheat ×15✓ Launch capturedProduction route comes from a captured record; uncaptured upgrade fields stay labeled.
Premium Wood SculptureProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 1Unlock: Crafting Table Lv. 1Needs capture✦ Beta recordedProgression details have not been captured yet.
Premium Wooden ToyProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 3Unlock: Crafting Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
PumpkinRaw materialNeeds captureQuantity: Needs captureFarmlandNeeds capture · Hourly rate: Needs captureFarmland Lv. 5Unlock: Farmland Lv. 5Needs capture✦ Beta recordedProgression details have not been captured yet.
Quartz OreRaw materialNeeds captureQuantity: Needs captureMineral PileNeeds capture · Hourly rate: Needs captureMineral Pile Lv. 3Unlock: Mineral Pile Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
RiceRiceRaw materialNeeds captureQuantity: Needs captureFarmlandNeeds capture · Hourly rate: Needs captureFarmland Lv. 2Unlock: Farmland Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
RiceRiceProcessed goodNeeds captureQuantity: Needs captureCarousel MillNeeds capture · Hourly rate: Needs captureCarousel Mill Lv. 2Unlock: Carousel Mill Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
RoseRoseRaw materialNeeds captureQuantity: Needs captureFarmlandNeeds capture · Hourly rate: Needs captureFarmland Lv. 4Unlock: Farmland Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Rose FreshenerProcessed goodNeeds captureQuantity: Needs capturePhonolfactory TableNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 3Unlock: Phonolfactory Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Rose IncenseProcessed goodNeeds captureQuantity: Needs capturePhonolfactory TableNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 2Unlock: Phonolfactory Table Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
SachetProcessed goodNeeds captureQuantity: Needs capturePhonolfactory TableNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 4Unlock: Phonolfactory Table Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
ShellRaw materialNeeds captureQuantity: Needs captureMineral PileNeeds capture · Hourly rate: Needs captureMineral Pile Lv. 1Unlock: Mineral Pile Lv. 1Needs capture✦ Beta recordedProgression details have not been captured yet.
Shell OrnamentProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 1Unlock: Crafting Table Lv. 1Needs capture✦ Beta recordedProgression details have not been captured yet.
Shredded CoconutProcessed goodNeeds captureQuantity: Needs captureJukebox DryerNeeds capture · Hourly rate: Needs captureJukebox Dryer Lv. 3Unlock: Jukebox Dryer Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
SoapProcessed goodNeeds captureQuantity: Needs capturePhonolfactory TableNeeds capture · Hourly rate: Needs capturePhonolfactory Table Lv. 3Unlock: Phonolfactory Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
SoybeanSoybeanRaw materialNeeds captureQuantity: Needs captureFarmlandNeeds capture · Hourly rate: Needs captureFarmland Lv. 3Unlock: Farmland Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Star Wish LanternProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 5Unlock: Crafting Table Lv. 5Needs capture✦ Beta recordedProgression details have not been captured yet.
StrawberryStrawberryRaw materialNeeds captureQuantity: Needs captureStrawberry at Farmland8 per 40-minute cycle · 12 per active slot/hourFarmland Lv. 5Unlock: Farmland Lv. 5Strawberry Seed ×1 → Strawberry ×8✓ Launch capturedProduction route comes from a captured record; uncaptured upgrade fields stay labeled.
SugarcaneSugarcaneRaw materialNeeds captureQuantity: Needs captureSugarcane at Farmland6 per 40-minute cycle · 9 per active slot/hourFarmland Lv. 5Unlock: Farmland Lv. 5Sugarcane Seed ×1 → Sugarcane ×6✓ Launch capturedProduction route comes from a captured record; uncaptured upgrade fields stay labeled.
TofuProcessed goodNeeds captureQuantity: Needs captureCarousel MillNeeds capture · Hourly rate: Needs captureCarousel Mill Lv. 3Unlock: Carousel Mill Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
WalnutWalnutRaw materialNeeds captureQuantity: Needs captureWoodlandNeeds capture · Hourly rate: Needs captureWoodland Lv. 4Unlock: Woodland Lv. 4Needs capture✦ Beta recordedProgression details have not been captured yet.
Waxing Moon PepperWaxing Moon PepperRaw materialNeeds captureQuantity: Needs captureFarmlandNeeds capture · Hourly rate: Needs captureFarmlandUnlock: Needs captureNeeds capture✓ Launch capturedProgression details have not been captured yet.
WheatWheatRaw materialNeeds captureQuantity: Needs captureFarmlandNeeds capture · Hourly rate: Needs captureFarmland Lv. 1Unlock: Farmland Lv. 1Needs capture✦ Beta recordedProgression details have not been captured yet.
WheatmealProcessed goodNeeds captureQuantity: Needs captureCarousel MillNeeds capture · Hourly rate: Needs captureCarousel Mill Lv. 1Unlock: Carousel Mill Lv. 1Needs capture✦ Beta recordedProgression details have not been captured yet.
Willow WoodWillow WoodRaw materialNeeds captureQuantity: Needs captureWoodlandNeeds capture · Hourly rate: Needs captureWoodland Lv. 1Unlock: Woodland Lv. 1Needs capture✦ Beta recordedProgression details have not been captured yet.
Wind ChimeProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 2Unlock: Crafting Table Lv. 2Needs capture✦ Beta recordedProgression details have not been captured yet.
Wood BlockWood BlockByproductReported Level 10 Homeland upgrade bottleneck; the exact upgrade target still needs capture.Quantity: Needs capture — enter the amount shown on your Level 10 upgrade screenApple or Cherry Tree harvest (tie)21 per 40-minute cycle · 31.5 per active slot/hourWoodland Lv. 3Unlock: Captured at Woodland Lv. 3; minimum unlock not yet confirmedApple Tree Seed ×1 → Apple ×8 + Wood Block ×21; or Cherry Tree Seed ×1 → Cherry Blossom ×7 + Wood Block ×21✓ Launch capturedYield, timing and facility level are launch-captured. The Level 10 quantity and minimum unlock still need capture.
Wood SculptureProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 1Unlock: Crafting Table Lv. 1Needs capture✦ Beta recordedProgression details have not been captured yet.
Wool FabricProcessed goodNeeds captureQuantity: Needs captureJoy Wheel LoomNeeds capture · Hourly rate: Needs captureJoy Wheel Loom Lv. 3Unlock: Joy Wheel Loom Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.
Woolen YarnProcessed goodNeeds captureQuantity: Needs captureJoy Wheel LoomNeeds capture · Hourly rate: Needs captureJoy Wheel Loom Lv. 1Unlock: Joy Wheel Loom Lv. 1Needs capture✦ Beta recordedProgression details have not been captured yet.
Woven ToyProcessed goodNeeds captureQuantity: Needs captureCrafting TableNeeds capture · Hourly rate: Needs captureCrafting Table Lv. 3Unlock: Crafting Table Lv. 3Needs capture✦ Beta recordedProgression details have not been captured yet.

✦ Item production ✦

MaterialUpgrade / quantityBest source / outputFacility / unlockRaw → processedVerified?
AniipodItem productionNeeds captureQuantity: Needs captureAniipod MakerNeeds capture · Hourly rate: Needs captureAniipod MakerUnlock: Needs captureNeeds capture✦ Beta recordedProgression details have not been captured yet.
Aniipod ProItem productionNeeds captureQuantity: Needs captureAniipod MakerNeeds capture · Hourly rate: Needs captureAniipod MakerUnlock: Needs captureNeeds capture✦ Beta recordedProgression details have not been captured yet.
Aniipod MegaItem productionNeeds captureQuantity: Needs captureAniipod MakerNeeds capture · Hourly rate: Needs captureAniipod MakerUnlock: Needs captureNeeds capture✦ Beta recordedProgression details have not been captured yet.
Growth BudItem productionNeeds captureQuantity: Needs captureDance Pad PolisherNeeds capture · Hourly rate: Needs captureDance Pad PolisherUnlock: Needs captureNeeds capture✦ Beta recordedProgression details have not been captured yet.
Growth FlowerItem productionNeeds captureQuantity: Needs captureDance Pad PolisherNeeds capture · Hourly rate: Needs captureDance Pad PolisherUnlock: Needs captureNeeds capture✦ Beta recordedProgression details have not been captured yet.
Growth FruitItem productionNeeds captureQuantity: Needs captureDance Pad PolisherNeeds capture · Hourly rate: Needs captureDance Pad PolisherUnlock: Needs captureNeeds capture✦ Beta recordedProgression details have not been captured yet.

✦ Quick Formulas ✦

Some Homeland materials had Quick Formula variants during the beta. I'm tracking them separately so we can compare the system when ANIIMO launches.

Raw material

Wheat

✦ Beta recordedQuick Formula

FarmlandFacility lv. 1

Raw material

Rose

✦ Beta recordedQuick Formula

FarmlandFacility lv. 4

Raw material

Lemon

✦ Beta recordedQuick Formula

WoodlandFacility lv. 2

Raw material

Coconut

✦ Beta recordedQuick Formula

WoodlandFacility lv. 3

Raw material

Shell

✦ Beta recordedQuick Formula

Mineral PileFacility lv. 1

Raw material

Quartz Ore

✦ Beta recordedQuick Formula

Mineral PileFacility lv. 3

✦ More ANIIMO notes ✦

ANIIMO hubGetting startedCreature indexProduction calculator

ANIIMO Homeland Index & Production Planner | IridescentSugar